6.6 Selection Tool OpenGL

With this dialog, you can select atoms, distances, angles, torsions and angles between two planes to perform a calculation. In the Selection Tool,  you can compile the atom list using the atom name, residue name, residue number format or the simple atom number.
As first step, choose the selection type (Distance, Angle, Torsion, Plane Angle, Multiple). The Multiple slection is needed if you want select one or more atoms without a gemetric relation and it will be useful in the next VEGA releases.

Selection tool

At this point, press New and automatically will be shown a default name. If you want rename it, just type in Name field.

gl_stool_2.gif (7794 byte)

Select the first atom clicking on it in the main window.

gl_stool_3.gif (8049 byte)

To add the next atoms, repeat the atom selection.

gl_stool_4.gif (7823 byte)

To remove an atom, click on the atom in the list and press Remove. To change the order of atoms in the list, use the Up and Down buttons. Press Done to close the dialog window.